Archive for the ‘Unreal Tournament’ Category

Tim Sweeney On UT3 Specs & Peformance

May 30, 2007

“Unreal Tournament 3 will ship with full DX10 support, with multi-sampling being the biggest visible benefit of the new graphics interface. Additionally, with DX10 under Vista we have the possibility to use the video memory more efficently, to be able to display textures with a higher grade of detail as it would be possible with the DX9 path of Vista. Most effects of UT3 are more bound to the fillrate than to basic features like geometry processing. That’s why DX10 has a great impact on performance, while we mostly forgo the integration of new features.”

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8 Cores Supported In Unreal Engine 3

May 17, 2007

Bring on Unreal Tournament 3!

“Are you from the future? Got an 8-core CPU? The Unreal Engine 3 has you covered, says Tim Sweeney:

AMD’s new quad-core technology should provide a great performance boost for today’s high-end PC games,” said Tim Sweeney, founder of Epic Games Inc. “Our Unreal Engine 3 game technology can take advantage of four and even eight processor cores, improving performance by accelerating physics and AI calculations, and increasing the realism of the game environments our artists can build. Upcoming games like Unreal Tournament 3 will truly fly on these new CPUs.”

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